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LipSync Pro
1.31
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Public Member Functions | |
| override void | OnVariableChanged () |
| Called when a BlendSystem variable is changed in the LipSync editor. More... | |
Public Member Functions inherited from RogoDigital.Lipsync.BlendSystem | |
| delegate void | BlendSystemGenericDelegate () |
| virtual void | OnEnable () |
| void | Register (BlendSystemUser user) |
| Register a BlendSystemUser as using this Blend System More... | |
| void | Unregister (BlendSystemUser user) |
| Unregister a BlendSystemUser More... | |
| virtual void | SetBlendableValue (int blendable, float value) |
| Sets the value of a blendable. More... | |
| float | GetBlendableValue (int blendable) |
| Gets the value of a blendable. More... | |
| virtual void | OnBlendSystemAdded () |
| Called just after a Blend System is added to the GameObject. More... | |
| virtual void | OnBlendSystemRemoved () |
| Called just before a Blend System is removed from the GameObject. More... | |
| virtual string[] | GetBlendables () |
| Gets the blendables associated with this Blend System. More... | |
| void | AddBlendable (int blendable, float currentValue) |
| void | ClearBlendables () |
| void | SetInternalValue (int blendable, float value) |
Additional Inherited Members | |
Public Attributes inherited from RogoDigital.Lipsync.BlendSystem | |
| string | blendableDisplayName = "Blendable" |
| string | blendableDisplayNamePlural = "Blendables" |
| string | noBlendablesMessage = "No Blendables found." |
| string | notReadyMessage = "Setup incomplete." |
| float | blendRangeLow = 0 |
| float | blendRangeHigh = 100 |
| bool | allowResyncing = false |
| bool | isReady = false |
| Is the Blend System ready to use? More... | |
| BlendSystemUser[] | users = new BlendSystemUser[0] |
| The components using this BlendSystem. More... | |
| BlendSystemGenericDelegate | onBlendablesChanged |
Properties inherited from RogoDigital.Lipsync.BlendSystem | |
| int | blendableCount [get] |
| Gets the number of blendables associated with this Blend System. More... | |
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virtual |
Called when a BlendSystem variable is changed in the LipSync editor.
Reimplemented from RogoDigital.Lipsync.BlendSystem.