| static void BlendSystemEditor.ChangeBlendSystem |
( |
BlendSystemUser |
component, |
|
|
int |
blendSystem |
|
) |
| |
|
static |
| static void BlendSystemEditor.CreateNewBlendSystem |
( |
| ) |
|
|
static |
| static void BlendSystemEditor.DrawBlendSystemButtons |
( |
BlendSystem |
blendSystem | ) |
|
|
static |
| static int BlendSystemEditor.DrawBlendSystemEditor |
( |
BlendSystemUser |
component, |
|
|
int |
blendSystemNumber, |
|
|
string |
notReadyMessage |
|
) |
| |
|
static |
| static void BlendSystemEditor.GetBlendSystemButtons |
( |
BlendSystem |
blendSystem | ) |
|
|
static |
| override void BlendSystemEditor.OnInspectorGUI |
( |
| ) |
|
The documentation for this class was generated from the following file:
- G:/Unity Projects/LipSync/LipSync Pro 1.3X/LipSync Pro 1.3 - Universal/Assets/Rogo Digital/LipSync Pro/Editor/BlendSystemEditor.cs